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Metal Gear Survival (First Thoughts)

Metal Gear Survival (First Thoughts)

Greetings NPCs!

It’s your buddy, Doug Funnie, giving you a first look by the NPC Collective about the recently announced Metal Gear title, Metal Gear Survival. This new title has been taking the internet by storm and is causing some hoopla among the Metal Gear Fans, and I have a pretty good inkling on why. In order to do that, let’s go back a bit on the history.

The original Metal Gear title was created by Hideo Kojima and released in 1987. Originally was supposed to be an action game, but because of the technology at the time it became a “sneaking” game because too many sprites on the screen at one time would cause the system to crash. Thus, creating the first espionage tactical action game. This has been the running theme throughout the series, excluding “Metal Gear Rising: Revengeance” which was a spin-off game for one of the main characters of the series, Also created by Hideo Kojima.

Up until the most recent release of a Metal Gear Solid title, there has been speculation that Kojima was fired by Konami, the developer of the Metal Gear Solid titles. Though, an official statement was released by Konami that Kojima quit, no official statement from Kojima was ever released. This event has caused Metal Gear Solid 5 to be incomplete as well as cancel the highly anticipated “Silent Hill” release. While Kojima continues to move forward with the “Silent Hill” project under the Sony umbrella and new title “Death Stranding”, Konami continues the development of Metal Gear titles without Kojima, bringing the new “Metal Gear: Survival.”

(as of today the trailer stands at 18k thumbs ups to 81k thumbs downs).

The trailer starts with the exact cutscene from “Metal Gear Solid: Ground Zeroes” where the base is getting destroyed, then begins to follow a random character. From here, a rip in the space time continuum occurs and sucks this random character and most of the rubble of the destroyed base with it. As the trailer continues, you’ll find that the character goes on to fight zombie-like characters with apparent superhuman strength. Very similar to Resident Evil 5, where the zombie-like characters are infected by a parasite, but in this case, it seems to be a pink crystal or artifact. Around the 1:10 mark, You’ll see a structure in a distance which to me seems to be the base and the AI pod of the AI weapons in “Metal Gear Solid: Peace Walker”. You’ll see other characters in the trailer fighting with you, which I assume these folks have been in this alternative dimension this whole time.

Details of the game provided by Konami reads, “it’s to be a four-player online co-op endeavour that takes place in an alternate timeline following the events of Ground Zeroes” Konami continues to say, ”Obviously Metal Gear is well-known for its stealth, that is, primarily, what makes Metal Gear. There is stealth in it, I know when you’re watching the trailer it’s all very action-packed and it doesn’t really elicit that feeling, but there will be stealth and one of the really interesting things that we will be exploring and playing with is how stealth and co-op can actually co-exist.”

As a Huge Metal Gear Fan, I am very skeptic about this title and, of course, questions. There was no doubt in my mind that Konami would continue the “Metal Gear” series but did not foresee the direction they took. To me, this title feels like a Metal Gear/ Resident Evil 4/5/6 mash-up, like it is modeling the title similar to RE but uses Metal Gear references to pull the fan base in. If you ever played, Resident Evil newer titles, no stealth is needed. It’s primarily run-and-gun, which gives you no room for stealth at all, especially given that your enemies are parasitic super-human.

So, how is it possible to have a 4-player co-op game but “stealthy?” Not to say this idea is not possible, but, if anyone were to pull this game off in a manner that would benefit the developers as well as the players/fans of the franchise, would be Hideo Kojima. Keep in mind that the release of Metal Gear Solid 5 was incomplete and caused the gaming community to search deep into the game to find the untold Chapter 3, that ultimately did not make it into the game, has left the fan base with a bad taste in their mouth and will need more than a “Spin-off” to put Konami back into their good graces.

NPC Collective member, Richie Branson, summed up the sentiment here.

At first glance at the trailer, that’s what it feels like. Personally, I’m hopeful for this title even though its very rough around the edges. I suppose we will see more details on the game in the near future. Until then, we will keep you posted with more NPCC thoughts and releases here.

Stay Tuned, Much Love.





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