Sadly enough, MAGFest is over but that isn’t stopping us from reminiscing about our favorite moments.
If you were following us on facebook or using the hashtag #npccmag you may have noticed we were scattered quite a bit around the convention. For those of you who are unfamiliar with MAGFest, it is “an annual festival held in the Washington metropolitan area that celebrates video games and video game music, as well as their surrounding culture.” – Wikipedia
This was my second MAGFest (Some members 5th and 6th) and it was an amazing experience. People come from all over the world to nerd out about the things they love and share the passion for those things together like a family.
Since it was a MUSIC AND GAMING FESTIVAL the NPC Collective definitely did the musics. We had 4 main stage sets between the collective, played the Mega Man-athon from 5-10PM on Friday and were scattered through probably 10 other sets between main stage and underground.
Mega Ran, Creative Mind Frame, K Murdock, DJ Cutman and Sammus speaking about different ways they monetize their music
But the true fun was partaking in the convention itself, going to panels… playing in the arcade at 3AM and just hanging with people talking life. If you want to catch some of our performances you can head over to the MAGFest youtube page and Mega Ran also set us up a nice little Spotify playlist for the NPC Collective!
Below is a video with some of the collective’s thoughts on the con!
Creative Mind Frame (1-UP) has come to the end of his Nerdcore Emulation Station journey.
If you’re not familiar with the Nerdcore Emulation Station (NES) series, it all starts with an assault on the entire universe by an evil army who call themselves the “Imagidrains.” (If you are, then skip down below to start reading and streaming!)
In the future, creativity is directly tied to life force which is fervently defended by artistic heroes of each planet.
The king of the Imagidrain army spends decades during a time of peace planning a vicious assault to send his imagination stealing minions to overrun planets in multiple galaxies, which succeeds in overwhelming the heroes who once defended them.
After a mysterious voice teleports the nearly killed heroes to a planet not currently taking the Imigidrain King’s immediate attention (with good reason) , he instructs them that in order to defeat the king, they must first venture through the worlds of Sony Playstation, Sega Saturn and Nintendo 64. In these worlds they will fight enemies they have never fought before including guardians left behind by the Imagidrain King to keep “visitors” at bay in order to augment their power so they can face off against the evil king.
Eventually the mysterious voice reveals himself to be of interesting relation to the story and they continue on to the Gamecube after freeing the planet guardians and other characters and bringing them along for the journey.
After saving the Gamecube from the Imagidrain army sucking it’s life force out, they are now venturing to the trippy home planet of the Imagidrains… the Dreamcast. While it is a Sega world at heart, it seems to have spread its reach to other systems and brought it back into the home planet, possibly due to the Imagidrains evolving and spreading to other galaxies and systems.
Cover of Nerdcore Emulation Station 3 (N3S)
Join 1-UP and party as he and party venture through this final world to put an end to the Imagidrain strong hold on the galaxy and also make sense of the past of the hero.
It’s your buddy, Doug Funnie, giving you a first look by the NPC Collective about the recently announced Metal Gear title, Metal Gear Survival. This new title has been taking the internet by storm and is causing some hoopla among the Metal Gear Fans, and I have a pretty good inkling on why. In order to do that, let’s go back a bit on the history.
The original Metal Gear title was created by Hideo Kojima and released in 1987. Originally was supposed to be an action game, but because of the technology at the time it became a “sneaking” game because too many sprites on the screen at one time would cause the system to crash. Thus, creating the first espionage tactical action game. This has been the running theme throughout the series, excluding “Metal Gear Rising: Revengeance” which was a spin-off game for one of the main characters of the series, Also created by Hideo Kojima.
Up until the most recent release of a Metal Gear Solid title, there has been speculation that Kojima was fired by Konami, the developer of the Metal Gear Solid titles. Though, an official statement was released by Konami that Kojima quit, no official statement from Kojima was ever released. This event has caused Metal Gear Solid 5 to be incomplete as well as cancel the highly anticipated “Silent Hill” release. While Kojima continues to move forward with the “Silent Hill” project under the Sony umbrella and new title “Death Stranding”, Konami continues the development of Metal Gear titles without Kojima, bringing the new “Metal Gear: Survival.”
(as of today the trailer stands at 18k thumbs ups to 81k thumbs downs).
The trailer starts with the exact cutscene from “Metal Gear Solid: Ground Zeroes” where the base is getting destroyed, then begins to follow a random character. From here, a rip in the space time continuum occurs and sucks this random character and most of the rubble of the destroyed base with it. As the trailer continues, you’ll find that the character goes on to fight zombie-like characters with apparent superhuman strength. Very similar to Resident Evil 5, where the zombie-like characters are infected by a parasite, but in this case, it seems to be a pink crystal or artifact. Around the 1:10 mark, You’ll see a structure in a distance which to me seems to be the base and the AI pod of the AI weapons in “Metal Gear Solid: Peace Walker”. You’ll see other characters in the trailer fighting with you, which I assume these folks have been in this alternative dimension this whole time.
Details of the game provided by Konami reads, “it’s to be a four-player online co-op endeavour that takes place in an alternate timeline following the events of Ground Zeroes” Konami continues to say, ”Obviously Metal Gear is well-known for its stealth, that is, primarily, what makes Metal Gear. There is stealth in it, I know when you’re watching the trailer it’s all very action-packed and it doesn’t really elicit that feeling, but there will be stealth and one of the really interesting things that we will be exploring and playing with is how stealth and co-op can actually co-exist.”
As a Huge Metal Gear Fan, I am very skeptic about this title and, of course, questions. There was no doubt in my mind that Konami would continue the “Metal Gear” series but did not foresee the direction they took. To me, this title feels like a Metal Gear/ Resident Evil 4/5/6 mash-up, like it is modeling the title similar to RE but uses Metal Gear references to pull the fan base in. If you ever played, Resident Evil newer titles, no stealth is needed. It’s primarily run-and-gun, which gives you no room for stealth at all, especially given that your enemies are parasitic super-human.
So, how is it possible to have a 4-player co-op game but “stealthy?” Not to say this idea is not possible, but, if anyone were to pull this game off in a manner that would benefit the developers as well as the players/fans of the franchise, would be Hideo Kojima. Keep in mind that the release of Metal Gear Solid 5 was incomplete and caused the gaming community to search deep into the game to find the untold Chapter 3, that ultimately did not make it into the game, has left the fan base with a bad taste in their mouth and will need more than a “Spin-off” to put Konami back into their good graces.
NPC Collective member, Richie Branson, summed up the sentiment here.
Metal Gear Survive is the video game equivalent of an ex desperately trying to prove they're just fine without you.
At first glance at the trailer, that’s what it feels like. Personally, I’m hopeful for this title even though its very rough around the edges. I suppose we will see more details on the game in the near future. Until then, we will keep you posted with more NPCC thoughts and releases here.
NPC Members Mega Ran and Richie Branson are touring together for the first time since 2012.
The two met on mc chris’ Monster Hunter Tour and since have created classic gamer jams like “Super Nintendo Sega Genesis”and three successful Halloween themed “Ghouls N Ghosts” albums.
Richie is a music composer and producer who has worked with a variety of notable brands including Marvel Studios and Def Jam Recordings. He also appears on “OP” on Ran’s new album “RNDM” which debuted on Billboard’s charts and maintains a place on CMJ’s Hip Hop Chart.
He is also an accomplished hip-hop artist, gaining notoriety in 2012 after penning multiple songs for Adult Swim and touring with mc chris. After gaining a loyal following as a hip-hop performer, he achieved billboard-charting success with the release of his “From Guardia With Love” album. In 2015, he co-produced the critically acclaimed “Life After Death Star” Notorious B.I.G. / Star Wars underground remix album.
1.28 Phoenix @ Last Exit Live
1.29 Albuquerque @ Burts Tiki Lounge
1.30 Santa Fe @ the underground
1.31 Salt Lake City @ the loading dock
2.1 Denver @ lost lake lounge
2.3 San Jose @ afk lounge (7pm) + Back bar (10PM)
2.4 San francisco @ elbo room
2.5 Sacramento @ Sol Collective
2.6 Reno @ Artcade (meet and greet)
2.7 Los Angeles TBA